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C programming is a general-purpose, procedural, imperative computer programming language developed in 1972 by Dennis M. Ritchie at the Bell Telephone Laboratories to develop the UNIX operating system. C is the most widely used computer language. It keeps fluctuating at number one scale of popularity along with Java programming language, which is also equally popular and most widely used among modern software programmers.

Why to Learn C Programming?

C programming language is a MUST for students and working professionals to become a great Software Engineer specially when they are working in Software Development Domain. I will list down some of the key advantages of learning C Programming:

  • Easy to learn

  • Structured language

  • It produces efficient programs

  • It can handle low-level activities

  • It can be compiled on a variety of computer platforms

Facts about C

  • C was invented to write an operating system called UNIX.

  • C is a successor of B language which was introduced around the early 1970s.

  • The language was formalized in 1988 by the American National Standard Institute [ANSI].

  • The UNIX OS was totally written in C.

  • Today C is the most widely used and popular System Programming Language.

  • Most of the state-of-the-art software have been implemented using C.

Just to give you a little excitement about C programming, I'm going to give you a small conventional C Programming Hello World program, You can try it using Demo link.

#include int main[] { /* my first program in C */ printf["Hello, World! \n"]; return 0; }

Applications of C Programming

C was initially used for system development work, particularly the programs that make-up the operating system. C was adopted as a system development language because it produces code that runs nearly as fast as the code written in assembly language. Some examples of the use of C are -

  • Operating Systems

  • Language Compilers

  • Assemblers

  • Text Editors

  • Print Spoolers

  • Network Drivers

  • Modern Programs

  • Databases

  • Language Interpreters

  • Utilities

Audience

This tutorial is designed for software programmers with a need to understand the C programming language starting from scratch. This C tutorial will give you enough understanding on C programming language from where you can take yourself to higher level of expertise.

Prerequisites

Before proceeding with this tutorial, you should have a basic understanding of Computer Programming terminologies. A basic understanding of any of the programming languages will help you in understanding the C programming concepts and move fast on the learning track.

C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972.

It is a very popular language, despite being old.

C is strongly associated with UNIX, as it was developed to write the UNIX operating system.

Why Learn C?

  • It is one of the most popular programming language in the world
  • If you know C, you will have no problem learning other popular programming languages such as Java, Python, C++, C#, etc, as the syntax is similar
  • C is very fast, compared to other programming languages, like Java and Python
  • C is very versatile; it can be used in both applications and technologies

Difference between C and C++

  • C++ was developed as an extension of C, and both languages have almost the same syntax
  • The main difference between C and C++ is that C++ support classes and objects, while C does not

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"C programming language" redirects here. For the book, see The C Programming Language.

Not to be confused with C++ or C#.

C [/ˈs/, as in the letter c] is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly[6][dubious ] for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems.

C

The C Programming Language [1]

ParadigmMulti-paradigm: imperative [procedural], structuredDesigned byDennis RitchieDeveloperANSI X3J11 [ANSI C]; ISO/IEC JTC 1 [Joint Technical Committee 1] / SC 22 [Subcommittee 22] / WG 14 [Working Group 14] [ISO C]First appeared1972; 50 years ago [1972][2]Stable release

C17 / June 2018; 4 years ago [2018-06]

Preview release

C2x [N3047] / August 4, 2022; 8 days ago [2022-08-04][3]

Typing disciplineStatic, weak, manifest, nominalOSCross-platformFilename extensions.c, .hWebsitewww.iso.org/standard/74528.html
www.open-std.org/jtc1/sc22/wg14/Major implementationspcc, GCC, Clang, Intel C, C++Builder, Microsoft Visual C++, Watcom CDialectsCyclone, Unified Parallel C, Split-C, Cilk, C*Influenced byB [BCPL, CPL], ALGOL 68,[4] assembly, PL/I, FORTRANInfluencedNumerous: AMPL, AWK, csh, C++, C--, C#, Objective-C, D, Go, Java, JavaScript, JS++, Julia, Limbo, LPC, Perl, PHP, Pike, Processing, Python, Rust, Seed7, Vala, Verilog [HDL],[5] Nim, Zig
  • C Programming at Wikibooks

A successor to the programming language B, C was originally developed at Bell Labs by Dennis Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system.[7] During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages,[8][9] with C compilers available for almost[citation needed] all modern computer architectures and operating systems. C has been standardized by ANSI since 1989 [ANSI C] and by the International Organization for Standardization [ISO].

C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.[10]

Since 2000, C has consistently ranked among the top two languages in the TIOBE index, a measure of the popularity of programming languages.[11]

 

Dennis Ritchie [right], the inventor of the C programming language, with Ken Thompson

C is an imperative, procedural language in the ALGOL tradition. It has a static type system. In C, all executable code is contained within subroutines [also called "functions", though not in the sense of functional programming]. Function parameters are passed by value, although arrays are passed as pointers, i.e. the address of the first item in the array. Pass-by-reference is simulated in C by explicitly passing pointers to the thing being referenced.

C program source text is free-format, using the semicolon as a statement separator and curly braces for grouping blocks of statements.

The C language also exhibits the following characteristics:

  • The language has a small, fixed number of keywords, including a full set of control flow primitives: if/else, for, do/while, while, and switch. User-defined names are not distinguished from keywords by any kind of sigil.
  • It has a large number of arithmetic, bitwise, and logic operators: +,+=,++,&,||, etc.
  • More than one assignment may be performed in a single statement.
  • Functions:
    • Function return values can be ignored, when not needed.
    • Function and data pointers permit ad hoc run-time polymorphism.
    • Functions may not be defined within the lexical scope of other functions.
    • Variables may be defined within a function, with scope.
    • A function may call itself, so recursion is supported.
  • Data typing is static, but weakly enforced; all data has a type, but implicit conversions are possible.
  • User-defined [typedef] and compound types are possible.
    • Heterogeneous aggregate data types [struct] allow related data elements to be accessed and assigned as a unit.
    • Union is a structure with overlapping members; only the last member stored is valid.
    • Array indexing is a secondary notation, defined in terms of pointer arithmetic. Unlike structs, arrays are not first-class objects: they cannot be assigned or compared using single built-in operators. There is no "array" keyword in use or definition; instead, square brackets indicate arrays syntactically, for example month[11].
    • Enumerated types are possible with the enum keyword. They are freely interconvertible with integers.
    • Strings are not a distinct data type, but are conventionally implemented as null-terminated character arrays.
  • Low-level access to computer memory is possible by converting machine addresses to pointers.
  • Procedures [subroutines not returning values] are a special case of function, with an untyped return type void.
  • Memory can be allocated to a program with calls to library routines.
  • A preprocessor performs macro definition, source code file inclusion, and conditional compilation.
  • There is a basic form of modularity: files can be compiled separately and linked together, with control over which functions and data objects are visible to other files via static and extern attributes.
  • Complex functionality such as I/O, string manipulation, and mathematical functions are consistently delegated to library routines.
  • The generated code after compilation has relatively straightforward needs on the underlying platform, which makes it suitable for creating operating systems and for use in embedded systems.

While C does not include certain features found in other languages [such as object orientation and garbage collection], these can be implemented or emulated, often through the use of external libraries [e.g., the GLib Object System or the Boehm garbage collector].

Relations to other languages

Many later languages have borrowed directly or indirectly from C, including C++, C#, Unix's C shell, D, Go, Java, JavaScript [including transpilers], Julia, Limbo, LPC, Objective-C, Perl, PHP, Python, Ruby, Rust, Swift, Verilog and SystemVerilog [hardware description languages].[5] These languages have drawn many of their control structures and other basic features from C. Most of them [Python being a dramatic exception] also express highly similar syntax to C, and they tend to combine the recognizable expression and statement syntax of C with underlying type systems, data models, and semantics that can be radically different.

Timeline of language development Year C Standard[10]
1972 Birth
1978 K&R C
1989/1990 ANSI C and ISO C
1999 C99
2011 C11
2017 C17
TBD C2x

The origin of C is closely tied to the development of the Unix operating system, originally implemented in assembly language on a PDP-7 by Dennis Ritchie and Ken Thompson, incorporating several ideas from colleagues. Eventually, they decided to port the operating system to a PDP-11. The original PDP-11 version of Unix was also developed in assembly language.[7]

B

Main article: B [programming language]

Thompson desired a programming language to make utilities for the new platform. At first, he tried to make a Fortran compiler, but soon gave up the idea. Instead, he created a cut-down version of the recently developed BCPL systems programming language. The official description of BCPL was not available at the time,[12] and Thompson modified the syntax to be less wordy, and similar to a simplified ALGOL known as SMALGOL.[13] The result was what Thompson called B.[7] He described B as "BCPL semantics with a lot of SMALGOL syntax".[13] Like BCPL, B had a bootstrapping compiler to facilitate porting to new machines.[13] However, few utilities were ultimately written in B because it was too slow, and could not take advantage of PDP-11 features such as byte addressability.

New B and first C release

In 1971, Ritchie started to improve B, to utilise the features of the more-powerful PDP-11. A significant addition was a character type. He called this New B.[13] Thompson started to use NB to write the Unix kernel, and his requirements shaped the direction of the language development.[13][14] Through to 1972, richer types were added to the NB language: NB had arrays of int and char; but then were added pointers, ability to generate pointers to other types, arrays of all of these, types to be returned from functions. Arrays within expressions became pointers. A new compiler was written, and the language was renamed to C.[7]

The C compiler and some utilities made with it were included in Version 2 Unix, which is also known as Research Unix.[15]

Structures and the Unix kernel re-write

At Version 4 Unix, released in November 1973, the Unix kernel was extensively re-implemented in C.[7] By this time, the C language had acquired some powerful features such as struct types.

The preprocessor was introduced around 1973 at the urging of Alan Snyder and also in recognition of the usefulness of the file-inclusion mechanisms available in BCPL and PL/I. Its original version provided only included files and simple string replacements: #include and #define of parameterless macros. Soon after that, it was extended, mostly by Mike Lesk and then by John Reiser, to incorporate macros with arguments and conditional compilation.[7]

Unix was one of the first operating system kernels implemented in a language other than assembly. Earlier instances include the Multics system [which was written in PL/I] and Master Control Program [MCP] for the Burroughs B5000 [which was written in ALGOL] in 1961. In around 1977, Ritchie and Stephen C. Johnson made further changes to the language to facilitate portability of the Unix operating system. Johnson's Portable C Compiler served as the basis for several implementations of C on new platforms.[14]

K&R C

 

The cover of the book The C Programming Language, first edition, by Brian Kernighan and Dennis Ritchie

In 1978, Brian Kernighan and Dennis Ritchie published the first edition of The C Programming Language.[1] This book, known to C programmers as K&R, served for many years as an informal specification of the language. The version of C that it describes is commonly referred to as "K&R C". As this was released in 1978, it is also referred to as C78.[16] The second edition of the book[17] covers the later ANSI C standard, described below.

K&R introduced several language features:

  • Standard I/O library
  • long int data type
  • unsigned int data type
  • Compound assignment operators of the form =op [such as =-] were changed to the form op= [that is, -=] to remove the semantic ambiguity created by constructs such as i=-10, which had been interpreted as i =- 10 [decrement i by 10] instead of the possibly intended i = -10 [let i be −10].

Even after the publication of the 1989 ANSI standard, for many years K&R C was still considered the "lowest common denominator" to which C programmers restricted themselves when maximum portability was desired, since many older compilers were still in use, and because carefully written K&R C code can be legal Standard C as well.

In early versions of C, only functions that return types other than int must be declared if used before the function definition; functions used without prior declaration were presumed to return type int.

For example:

long some_function[]; /* int */ other_function[]; /* int */ calling_function[] { long test1; register /* int */ test2; test1 = some_function[]; if [test1 > 1] test2 = 0; else test2 = other_function[]; return test2; }

The int type specifiers which are commented out could be omitted in K&R C, but are required in later standards.

Since K&R function declarations did not include any information about function arguments, function parameter type checks were not performed, although some compilers would issue a warning message if a local function was called with the wrong number of arguments, or if multiple calls to an external function used different numbers or types of arguments. Separate tools such as Unix's lint utility were developed that [among other things] could check for consistency of function use across multiple source files.

In the years following the publication of K&R C, several features were added to the language, supported by compilers from AT&T [in particular PCC[18]] and some other vendors. These included:

  • void functions [i.e., functions with no return value]
  • functions returning struct or union types [rather than pointers]
  • assignment for struct data types
  • enumerated types

The large number of extensions and lack of agreement on a standard library, together with the language popularity and the fact that not even the Unix compilers precisely implemented the K&R specification, led to the necessity of standardization.[citation needed]

ANSI C and ISO C

Main article: ANSI C

During the late 1970s and 1980s, versions of C were implemented for a wide variety of mainframe computers, minicomputers, and microcomputers, including the IBM PC, as its popularity began to increase significantly.

In 1983, the American National Standards Institute [ANSI] formed a committee, X3J11, to establish a standard specification of C. X3J11 based the C standard on the Unix implementation; however, the non-portable portion of the Unix C library was handed off to the IEEE working group 1003 to become the basis for the 1988 POSIX standard. In 1989, the C standard was ratified as ANSI X3.159-1989 "Programming Language C". This version of the language is often referred to as ANSI C, Standard C, or sometimes C89.

In 1990, the ANSI C standard [with formatting changes] was adopted by the International Organization for Standardization [ISO] as ISO/IEC 9899:1990, which is sometimes called C90. Therefore, the terms "C89" and "C90" refer to the same programming language.

ANSI, like other national standards bodies, no longer develops the C standard independently, but defers to the international C standard, maintained by the working group ISO/IEC JTC1/SC22/WG14. National adoption of an update to the international standard typically occurs within a year of ISO publication.

One of the aims of the C standardization process was to produce a superset of K&R C, incorporating many of the subsequently introduced unofficial features. The standards committee also included several additional features such as function prototypes [borrowed from C++], void pointers, support for international character sets and locales, and preprocessor enhancements. Although the syntax for parameter declarations was augmented to include the style used in C++, the K&R interface continued to be permitted, for compatibility with existing source code.

C89 is supported by current C compilers, and most modern C code is based on it. Any program written only in Standard C and without any hardware-dependent assumptions will run correctly on any platform with a conforming C implementation, within its resource limits. Without such precautions, programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as GUI libraries, or to a reliance on compiler- or platform-specific attributes such as the exact size of data types and byte endianness.

In cases where code must be compilable by either standard-conforming or K&R C-based compilers, the __STDC__ macro can be used to split the code into Standard and K&R sections to prevent the use on a K&R C-based compiler of features available only in Standard C.

After the ANSI/ISO standardization process, the C language specification remained relatively static for several years. In 1995, Normative Amendment 1 to the 1990 C standard [ISO/IEC 9899/AMD1:1995, known informally as C95] was published, to correct some details and to add more extensive support for international character sets.[19]

C99

Main article: C99

 

The C standard was further revised in the late 1990s, leading to the publication of ISO/IEC 9899:1999 in 1999, which is commonly referred to as "C99". It has since been amended three times by Technical Corrigenda.[20]

C99 introduced several new features, including inline functions, several new data types [including long long int and a complex type to represent complex numbers], variable-length arrays and flexible array members, improved support for IEEE 754 floating point, support for variadic macros [macros of variable arity], and support for one-line comments beginning with //, as in BCPL or C++. Many of these had already been implemented as extensions in several C compilers.

C99 is for the most part backward compatible with C90, but is stricter in some ways; in particular, a declaration that lacks a type specifier no longer has int implicitly assumed. A standard macro __STDC_VERSION__ is defined with value 199901L to indicate that C99 support is available. GCC, Solaris Studio, and other C compilers now support many or all of the new features of C99. The C compiler in Microsoft Visual C++, however, implements the C89 standard and those parts of C99 that are required for compatibility with C++11.[21][needs update]

In addition, support for Unicode identifiers [variable / function names] in the form of escaped characters [e.g. \U0001f431] is now required. Support for raw Unicode names is optional.

C11

Main article: C11 [C standard revision]

In 2007, work began on another revision of the C standard, informally called "C1X" until its official publication of ISO/IEC 9899:2011 on 2011-12-08. The C standards committee adopted guidelines to limit the adoption of new features that had not been tested by existing implementations.

The C11 standard adds numerous new features to C and the library, including type generic macros, anonymous structures, improved Unicode support, atomic operations, multi-threading, and bounds-checked functions. It also makes some portions of the existing C99 library optional, and improves compatibility with C++. The standard macro __STDC_VERSION__ is defined as 201112L to indicate that C11 support is available.

C17

Main article: C17 [C standard revision]

Published in June 2018 as ISO/IEC 9899:2018, C17 is the current standard for the C programming language. It introduces no new language features, only technical corrections, and clarifications to defects in C11. The standard macro __STDC_VERSION__ is defined as 201710L.

C2x

Main article: C2x

C2x is an informal name for the next [after C17] major C language standard revision. It is expected to be voted on in 2023 and would therefore be called C23.[22][better source needed]

Embedded C

Main article: Embedded C

Historically, embedded C programming requires nonstandard extensions to the C language in order to support exotic features such as fixed-point arithmetic, multiple distinct memory banks, and basic I/O operations.

In 2008, the C Standards Committee published a technical report extending the C language[23] to address these issues by providing a common standard for all implementations to adhere to. It includes a number of features not available in normal C, such as fixed-point arithmetic, named address spaces, and basic I/O hardware addressing.

Main article: C syntax

C has a formal grammar specified by the C standard.[24] Line endings are generally not significant in C; however, line boundaries do have significance during the preprocessing phase. Comments may appear either between the delimiters /* and */, or [since C99] following // until the end of the line. Comments delimited by /* and */ do not nest, and these sequences of characters are not interpreted as comment delimiters if they appear inside string or character literals.[25]

C source files contain declarations and function definitions. Function definitions, in turn, contain declarations and statements. Declarations either define new types using keywords such as struct, union, and enum, or assign types to and perhaps reserve storage for new variables, usually by writing the type followed by the variable name. Keywords such as char and int specify built-in types. Sections of code are enclosed in braces [{ and }, sometimes called "curly brackets"] to limit the scope of declarations and to act as a single statement for control structures.

As an imperative language, C uses statements to specify actions. The most common statement is an expression statement, consisting of an expression to be evaluated, followed by a semicolon; as a side effect of the evaluation, functions may be called and variables may be assigned new values. To modify the normal sequential execution of statements, C provides several control-flow statements identified by reserved keywords. Structured programming is supported by if ... [else] conditional execution and by do ... while, while, and for iterative execution [looping]. The for statement has separate initialization, testing, and reinitialization expressions, any or all of which can be omitted. break and continue can be used to leave the innermost enclosing loop statement or skip to its reinitialization. There is also a non-structured goto statement which branches directly to the designated label within the function. switch selects a case to be executed based on the value of an integer expression.

Expressions can use a variety of built-in operators and may contain function calls. The order in which arguments to functions and operands to most operators are evaluated is unspecified. The evaluations may even be interleaved. However, all side effects [including storage to variables] will occur before the next "sequence point"; sequence points include the end of each expression statement, and the entry to and return from each function call. Sequence points also occur during evaluation of expressions containing certain operators [&&, ||, ?: and the comma operator]. This permits a high degree of object code optimization by the compiler, but requires C programmers to take more care to obtain reliable results than is needed for other programming languages.

Kernighan and Ritchie say in the Introduction of The C Programming Language: "C, like any other language, has its blemishes. Some of the operators have the wrong precedence; some parts of the syntax could be better."[26] The C standard did not attempt to correct many of these blemishes, because of the impact of such changes on already existing software.

Character set

The basic C source character set includes the following characters:

  • Lowercase and uppercase letters of ISO Basic Latin Alphabet: a–z A–Z
  • Decimal digits: 0–9
  • Graphic characters: ! " # % & ' [ ] * + , - . / : ; < = > ? [ \ ] ^ _ { | } ~
  • Whitespace characters: space, horizontal tab, vertical tab, form feed, newline

Newline indicates the end of a text line; it need not correspond to an actual single character, although for convenience C treats it as one.

Additional multi-byte encoded characters may be used in string literals, but they are not entirely portable. The latest C standard [C11] allows multi-national Unicode characters to be embedded portably within C source text by using \uXXXX or \UXXXXXXXX encoding [where the X denotes a hexadecimal character], although this feature is not yet widely implemented.

The basic C execution character set contains the same characters, along with representations for alert, backspace, and carriage return. Run-time support for extended character sets has increased with each revision of the C standard.

Reserved words

C89 has 32 reserved words, also known as keywords, which are the words that cannot be used for any purposes other than those for which they are predefined:

  • auto
  • break
  • case
  • char
  • const
  • continue
  • default
  • do
  • double
  • else
  • enum
  • extern
  • float
  • for
  • goto
  • if
  • int
  • long
  • register
  • return
  • short
  • signed
  • sizeof
  • static
  • struct
  • switch
  • typedef
  • union
  • unsigned
  • void
  • volatile
  • while

C99 reserved five more words:

  • _Bool
  • _Complex
  • _Imaginary
  • inline
  • restrict

C11 reserved seven more words:[27]

  • _Alignas
  • _Alignof
  • _Atomic
  • _Generic
  • _Noreturn
  • _Static_assert
  • _Thread_local

Most of the recently reserved words begin with an underscore followed by a capital letter, because identifiers of that form were previously reserved by the C standard for use only by implementations. Since existing program source code should not have been using these identifiers, it would not be affected when C implementations started supporting these extensions to the programming language. Some standard headers do define more convenient synonyms for underscored identifiers. The language previously included a reserved word called entry, but this was seldom implemented, and has now been removed as a reserved word.[28]

Operators

Main article: Operators in C and C++

C supports a rich set of operators, which are symbols used within an expression to specify the manipulations to be performed while evaluating that expression. C has operators for:

  • arithmetic: +, -, *, /, %
  • assignment: =
  • augmented assignment: +=, -=, *=, /=, %=, &=, |=, ^=, =
  • bitwise logic: ~, &, |, ^
  • bitwise shifts:
  • boolean logic: !, &&, ||
  • conditional evaluation: ? :
  • equality testing: ==, !=
  • calling functions: [ ]
  • increment and decrement: ++, --
  • member selection: ., ->
  • object size: sizeof
  • order relations: =
  • reference and dereference: &, *, [ ]
  • sequencing: ,
  • subexpression grouping: [ ]
  • type conversion: [typename]

C uses the operator = [used in mathematics to express equality] to indicate assignment, following the precedent of Fortran and PL/I, but unlike ALGOL and its derivatives. C uses the operator == to test for equality. The similarity between these two operators [assignment and equality] may result in the accidental use of one in place of the other, and in many cases, the mistake does not produce an error message [although some compilers produce warnings]. For example, the conditional expression if [a == b + 1] might mistakenly be written as if [a = b + 1], which will be evaluated as true if a is not zero after the assignment.[29]

The C operator precedence is not always intuitive. For example, the operator == binds more tightly than [is executed prior to] the operators & [bitwise AND] and | [bitwise OR] in expressions such as x & 1 == 0, which must be written as [x & 1] == 0 if that is the coder's intent.[30]

 

"Hello, World!" program by Brian Kernighan [1978]

See also: Hello, world

The "hello, world" example, which appeared in the first edition of K&R, has become the model for an introductory program in most programming textbooks. The program prints "hello, world" to the standard output, which is usually a terminal or screen display.

The original version was:[31]

main[] { printf["hello, world\n"]; }

A standard-conforming "hello, world" program is:[a]

#include int main[void] { printf["hello, world\n"]; }

The first line of the program contains a preprocessing directive, indicated by #include. This causes the compiler to replace that line with the entire text of the stdio.h standard header, which contains declarations for standard input and output functions such as printf and scanf. The angle brackets surrounding stdio.h indicate that stdio.h is located using a search strategy that prefers headers provided with the compiler to other headers having the same name, as opposed to double quotes which typically include local or project-specific header files.

The next line indicates that a function named main is being defined. The main function serves a special purpose in C programs; the run-time environment calls the main function to begin program execution. The type specifier int indicates that the value that is returned to the invoker [in this case the run-time environment] as a result of evaluating the main function, is an integer. The keyword void as a parameter list indicates that this function takes no arguments.[b]

The opening curly brace indicates the beginning of the definition of the main function.

The next line calls [diverts execution to] a function named printf, which in this case is supplied from a system library. In this call, the printf function is passed [provided with] a single argument, the address of the first character in the string literal "hello, world\n". The string literal is an unnamed array with elements of type char, set up automatically by the compiler with a final 0-valued character to mark the end of the array [printf needs to know this]. The \n is an escape sequence that C translates to a newline character, which on output signifies the end of the current line. The return value of the printf function is of type int, but it is silently discarded since it is not used. [A more careful program might test the return value to determine whether or not the printf function succeeded.] The semicolon ; terminates the statement.

The closing curly brace indicates the end of the code for the main function. According to the C99 specification and newer, the main function, unlike any other function, will implicitly return a value of 0 upon reaching the } that terminates the function. [Formerly an explicit return 0; statement was required.] This is interpreted by the run-time system as an exit code indicating successful execution.[32]

Main article: C variable types and declarations

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The type system in C is static and weakly typed, which makes it similar to the type system of ALGOL descendants such as Pascal.[33] There are built-in types for integers of various sizes, both signed and unsigned, floating-point numbers, and enumerated types [enum]. Integer type char is often used for single-byte characters. C99 added a boolean datatype. There are also derived types including arrays, pointers, records [struct], and unions [union].

C is often used in low-level systems programming where escapes from the type system may be necessary. The compiler attempts to ensure type correctness of most expressions, but the programmer can override the checks in various ways, either by using a type cast to explicitly convert a value from one type to another, or by using pointers or unions to reinterpret the underlying bits of a data object in some other way.

Some find C's declaration syntax unintuitive, particularly for function pointers. [Ritchie's idea was to declare identifiers in contexts resembling their use: "declaration reflects use".][34]

C's usual arithmetic conversions allow for efficient code to be generated, but can sometimes produce unexpected results. For example, a comparison of signed and unsigned integers of equal width requires a conversion of the signed value to unsigned. This can generate unexpected results if the signed value is negative.

Pointers

C supports the use of pointers, a type of reference that records the address or location of an object or function in memory. Pointers can be dereferenced to access data stored at the address pointed to, or to invoke a pointed-to function. Pointers can be manipulated using assignment or pointer arithmetic. The run-time representation of a pointer value is typically a raw memory address [perhaps augmented by an offset-within-word field], but since a pointer's type includes the type of the thing pointed to, expressions including pointers can be type-checked at compile time. Pointer arithmetic is automatically scaled by the size of the pointed-to data type. Pointers are used for many purposes in C. Text strings are commonly manipulated using pointers into arrays of characters. Dynamic memory allocation is performed using pointers. Many data types, such as trees, are commonly implemented as dynamically allocated struct objects linked together using pointers. Pointers to functions are useful for passing functions as arguments to higher-order functions [such as qsort or bsearch] or as callbacks to be invoked by event handlers.[32]

A null pointer value explicitly points to no valid location. Dereferencing a null pointer value is undefined, often resulting in a segmentation fault. Null pointer values are useful for indicating special cases such as no "next" pointer in the final node of a linked list, or as an error indication from functions returning pointers. In appropriate contexts in source code, such as for assigning to a pointer variable, a null pointer constant can be written as 0, with or without explicit casting to a pointer type, or as the NULL macro defined by several standard headers. In conditional contexts, null pointer values evaluate to false, while all other pointer values evaluate to true.

Void pointers [void *] point to objects of unspecified type, and can therefore be used as "generic" data pointers. Since the size and type of the pointed-to object is not known, void pointers cannot be dereferenced, nor is pointer arithmetic on them allowed, although they can easily be [and in many contexts implicitly are] converted to and from any other object pointer type.[32]

Careless use of pointers is potentially dangerous. Because they are typically unchecked, a pointer variable can be made to point to any arbitrary location, which can cause undesirable effects. Although properly used pointers point to safe places, they can be made to point to unsafe places by using invalid pointer arithmetic; the objects they point to may continue to be used after deallocation [dangling pointers]; they may be used without having been initialized [wild pointers]; or they may be directly assigned an unsafe value using a cast, union, or through another corrupt pointer. In general, C is permissive in allowing manipulation of and conversion between pointer types, although compilers typically provide options for various levels of checking. Some other programming languages address these problems by using more restrictive reference types.

Arrays

See also: C string

Array types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory [of arbitrary size] at run-time, using the standard library's malloc function, and treat it as an array.

Since arrays are always accessed [in effect] via pointers, array accesses are typically not checked against the underlying array size, although some compilers may provide bounds checking as an option.[35][36] Array bounds violations are therefore possible and can lead to various repercussions, including illegal memory accesses, corruption of data, buffer overruns, and run-time exceptions.

C does not have a special provision for declaring multi-dimensional arrays, but rather relies on recursion within the type system to declare arrays of arrays, which effectively accomplishes the same thing. The index values of the resulting "multi-dimensional array" can be thought of as increasing in row-major order. Multi-dimensional arrays are commonly used in numerical algorithms [mainly from applied linear algebra] to store matrices. The structure of the C array is well suited to this particular task. However, in early versions of C the bounds of the array must be known fixed values or else explicitly passed to any subroutine that requires them, and dynamically sized arrays of arrays cannot be accessed using double indexing. [A workaround for this was to allocate the array with an additional "row vector" of pointers to the columns.] C99 introduced "variable-length arrays" which address this issue.

The following example using modern C [C99 or later] shows allocation of a two-dimensional array on the heap and the use of multi-dimensional array indexing for accesses [which can use bounds-checking on many C compilers]:

int func[int N, int M] { float [*p][N][M] = malloc[sizeof *p]; if [!p] return -1; for [int i = 0; i

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